

The ninja would first begin as a regular impostor but when targeting the crewmates their kill cooldown is disabled and a new button reappears. They also have the ability to throw smoke bomb nearby players so that couldn't see their environment with a 20-sec cooldown to fuse it. The Ninja is really powerful because they involve throwing ninja stars at them from a distance, when they already targeted them, they have an 8-sec cooldown to throw the ninja stars at them.

The Ninja's role in among us is given to the Impostors who can gain Impostor-ninja abilities to target a crewmate in order to end their life. The camouflage mode lasts for 10s and while it is active, all player names/pets/hats are hidden and all players have the same color. The Camouflager is an Impostor which can additionally activate a camouflage mode. Depending on the options, there'll be an arrow pointing towards the current target. Killing a player that's not their current target results in an increased kill cooldown. If the Bounty Hunter kills their target, their kill cooldown will be a lot less than usual. The target of the Bounty Hunter swaps after every meeting and after a configurable amount of time. The Bounty Hunter is an Impostor, that continuously get bounties (the targeted player doesn't get notified). Depending on the options, the Guesser can't guess the shielded player and depending on the Medic options the Medic/shielded player might be notified (no one will die, independently of what the Guesser guessed). They can only shoot during the voting time. The guesses Impostor and Crewmate are only right, if the player is part of the corresponding team and has no special role. The host can select how many players can be shot per game and if multiple players can be shot during a single meeting. If the guess is wrong, the Guesser dies instead. The Guesser can shoot players during the meeting, by guessing its role. If it gets thrown out of the ship, everything is fine. When it's fully grown up its kill cooldown is 2/3 of the default one. While growing up the kill cooldown is doubled. The Mini cannot be killed until it turns 18 years old, however it can be voted out. The Mini's character is smaller and hence visible to everyone in the game. 1.1.9.3 Janitor (sort of like the cleaner but can't kill).
